Optional
actualOptional
actualGets or sets the resolved scaling value used to affect the pixel density of the control while it is animating. A higher scaling ratio will produce crisper visuals at the expense of memory. Lower values will cause the control to appear blurry.
Optional
actualOptional
breadcrumbGets or sets the root title to use for breadcrumbs.
Optional
childrenOptional
customGets or sets the path to use to get the custom value of the items.
Optional
darkGets or sets the dark text color to use for the nodes.
Optional
dataGets or sets the (possibly hierarchical) data to assign to the TreeMap.
Optional
fillGets or sets brushes to use for the fill scale.
Optional
fillGets or sets the logarithm base to use if the fill scale is logarithmic.
Optional
fillGets or sets the maximum value to use for the fill scale.
Optional
fillGets or sets the minimum value to use for the fill scale.
Optional
fillGets or sets mode to use for the fill scale.
Optional
focusGets or sets the item to drill to in the treemap.
Optional
headerGets or sets the background to use for the header.
Optional
headerGets or sets the dark text color to use for the header.
Optional
headerGets or sets the font to use for header nodes
Optional
headerGets or sets the height to use for the header.
Optional
headerGets or sets the background to use for the header when it is hovered.
Optional
headerGets or sets the dark text color to use for the header when hovered.
Optional
headerGets or sets the text color to use for the header.
Optional
headerGets or sets the bottom margin to use for the header.
Optional
headerGets or sets the left margin to use for the header.
Optional
headerGets or sets the right margin to use for the header.
Optional
headerGets or sets the top margin to use for the header.
Optional
headerGets or sets the text color to use for the header.
Optional
headerGets or sets the font to use for header nodes
Optional
heightOptional
highlightedGets or sets the data to highlight.
Optional
highlightedGets or sets the highlighted value mapping property.
Optional
highlightedGets or sets the opacity applied to the node underneath the highlighted value.
Optional
highlightedGets or sets the display mode for highlighted values.
Optional
highlightingGets or sets the opacity to use for nodes that are not highlighted when HighlightingMode is set to FadeOthers.
Optional
highlightingGets or sets the highlighting mode to use.
Optional
highlightingGets or sets the number of milliseconds over which the highlighting effect will render.
Optional
idGets or sets the path to use to get the id of the items.
Optional
interactionGets or sets the scaling value used to affect the pixel density of the control while it is animating. A higher scaling ratio will produce crisper visuals at the expense of memory. Lower values will cause the control to appear blurry.
Optional
isGets or sets whether the fill scale is logarithmic.
Optional
labelGets or sets the bottom margin to use for the labels.
Optional
labelGets or sets the horizontal alignment to use for the node labels.
Optional
labelGets or sets the horizontal fit mode to use for the node labels.
Optional
labelGets or sets the left margin to use for the labels.
Optional
labelGets or sets the path to use to get the Label of the items.
Optional
labelGets or sets the right margin to use for the labels.
Optional
labelGets or sets the top margin to use for the labels.
Optional
labelGets or sets the vertical alignment to use for the node labels.
Optional
labelGets or sets the vertical fit mode to use for the node labels.
Optional
layoutGets or sets the orientation to use for the stripped and slice and dice layout types.
Optional
layoutGets or sets the type of layout to use for the nodes.
Optional
minimumGets or sets the minimum size (width or height) to display a node.
Optional
nodeGets or sets the opacity to use for the nodes.
Optional
nodeFired when the pointer enters a node.
Optional
nodeFired when the pointer leaved a node.
Optional
nodeFired with the pointer is moving over a node.
Optional
nodeFired when the pointer is pressed on a node.
Optional
nodeFired when the pointer is released on a node.
Optional
nodeFired before a node is rendered for last minute style changes.
Optional
nodeFired when a node is being styled. Provides an opportunity to customize node styling.
Optional
outlineGets or sets the outline to use for the nodes.
Optional
overlayGets or sets the background to use for the overlay header.
Optional
overlayGets or sets the background to use for the overlay header when it is hovered.
Optional
overlayGets or sets the bottom margin to use for the overlay header.
Optional
overlayGets or sets the left margin to use for the overlay header.
Optional
overlayGets or sets the right margin to use for the overlay header.
Optional
overlayGets or sets the top margin to use for the overlay header.
Optional
parentGets or sets the path to use to get the Parent of the items.
Optional
parentGets or sets the bottom margin to use for the parent nodes.
Optional
parentGets or sets the bottom padding to use for the parent nodes.
Optional
parentGets or sets the left margin to use for the parent nodes.
Optional
parentGets or sets the left padding to use for the parent nodes.
Optional
parentGets or sets the right margin to use for the parent nodes.
Optional
parentGets or sets the right padding to use for the parent nodes.
Optional
parentGets or sets the top margin to use for the parent nodes.
Optional
parentGets or sets the top padding to use for the parent nodes.
Optional
pixelGets or sets the scaling value used to affect the pixel density of the control. A higher scaling ratio will produce crisper visuals at the expense of memory. Lower values will cause the control to appear blurry.
Optional
rootGets or sets the root title to use for breadcrumbs.
Optional
strokeGets or sets the stroke thickness to use for the node outline.
Optional
textGets or sets the text color to use for the nodes.
Optional
textGets or sets the font to use for content nodes
Optional
transitionGets or sets the number of milliseconds over which changes to the gauge should be animated.
Optional
valueGets or sets path to use to get the values from the items.
Optional
width
Gets the actual highlighting mode used.