The Stroop Effect and its Implications in UX Design Darian O'Reilly / Mon, Feb 8, 2016 What happens when your brain is trying to process conflicting streams of information? Let’s find out. Read this list of colors to yourself: Red Green Blue Purple Black Brown Yellow Red...
The Magic is in the Details: The Beauty of Well Designed Micro-interactions and the Horror of Badly Designed Ones Diane Spengel / Fri, Jul 31, 2015 What are microinteractions? Microinteractions are the tiny details of a process that create the flow from beginning to completion. Dan Saffler defines Microinteractions as single moments within a use...
Interaction Design Needs a Frank Lloyd Wright – SXSW Interactive 2015 Kent Eisenhuth / Mon, Aug 18, 2014 Friends and colleagues, I’ve submitted a presentation proposal to the 2015 SXSW Interactive Conference. If you like my proposal, please take a moment to visit the SXSW PanelPicker ( http://panelpicker...
OK-Cancel or Cancel-OK? Tobias Komischke / Wed, Jun 4, 2014 Here’s one of the epic questions in UX design: should the OK buttons be to the left of the Cancel button or should it be the other way round? Before I go into details, here’s the executive summary...
What’s new in iOS 7? Neither features nor functions, but user experience! Miao Wang / Tue, Jul 30, 2013 On June 10, 2013 Apple announced its new mobile operating system – iOS 7 . It gained a lot of attention with its new visual style but was also controversial. Many people felt uncomfortable with the...
Sticky Navigation Pattern Solves Usability and Design Issues Marshal Datkowitz / Thu, Jun 13, 2013 Good website navigation is about good wayfinding. Wayfinding describes how we best orient ourselves by the use of signs and landmarks. So good navigation should clearly inform us as to where we are and...
First Impression of BlackBerry 10’s New Design Miao Wang / Thu, Jan 3, 2013 Besides the big release of Microsoft Windows 8 OS , another potential hit at the beginning of 2013 must be BlackBerry 10 . With glimpses at some of their key features from developer previews, I've tried...
Secondary and Primary user Actions Jeffrey Smith / Tue, Sep 4, 2012 One quick and easy way of making any application or website more usable is to identify primary actions and secondary actions. Primary actions are the most frequently used that guide the user along an...
Notes from Interaction12 Conference in Dublin, Ireland Tobias Komischke / Wed, Feb 29, 2012 Several folks from Infragistics attended this year’s Interaction Conference which this time took place in Dublin, Ireland between 2/1-2/4/2012. Here are my notes Opening remarks from the Mayor of...
How To Translate Common Design Principles To The Windows Phone Jeffrey Smith / Fri, Jan 27, 2012 Recently I published an article for MSDN's online magazine. The article covers common missteps that developers tend to make when creating mobile apps for Windows Phone and how to avoid them. To check...