The XamTileManager doesn't appear to enforce layout rounding. When I set UseLayoutRounding = true, I would expect all borders and tile icons to become crisp, but instead they are still fuzzy in some cases. I note that if I maximize a tile, layout rounding for the entire control works correctly. But if I'm in the tiled mode, the behavior is inconsistent.
Is there a way to get the individual tiles to respect layout rounding? This is important for me because I do Direct3D rendering in some tiles, and having a Direct3D surface that doesn't map 1-to-1 with the pixels can cause nasty artifacts.
I've attached a project that exhibits the behavior described.
Thanks.
Hello Jason,
I am glad your issue has been resolved.
Sincerely,
Horen
Software Developer
Infragistics
Hello Horen,
I received the service release and have confirmed that the issue is resolved. Thank you for getting this fixed!
Hello Jason, We have shipped out a new service release where your issue is resolved. I'd be glad to find out if you had tested it out and if it had met your requirements.You can download the Service Releases by logging to our web site and going to Account\My Keys and Downloads.
Thank you for using Infragistics Components.
I created the following case for you: CAS-157415-N9Y2B5 and will update you through it. You could see it in your account in the 'Support Activity' page.