I have implemented several xamdatacharts throughout my app. A new requirement to run my app on a tablet was given to me and basically the xamdatachart make this nearly impossible. I have 2 issues that have plagued me since I wrote the app in v11.1 then 12.2.
I have recently upgraded to 14.1 and have not seen any performance boost in the XamDataChart.
1) I have a chart using a LineSeries and a CategoryXAxis. The source is an observable collection of (DateTime, float). I attempt to simulate an EEG graph by updating that collection by index (so no FIFO). Collection is 4000 points for 8 seconds worth of data. I update the collection every 50ms so I am updating ~25 points of data plus 250 blank points to simulate a moving gap about 20 times a second. I have even used an custom implementation of an ObservableCollection that turns off notifications when I start the update and then sends a reset after all 275 points are updated vs just updating as they come in. The cpu was no different. Point is that this graph is the biggest cpu hog and on the tablet causes the UI to eventually become unresponsive. I am hoping that someone can tell me if there is a more efficient way to create an EEG simulated graph using any of the Infragistics controls?
2) I have another chart that can have N LineSeries but in this case they all use the CategoryDateTimeXAxis. Each series will have points coming in at no faster than 1/second. However, this graph show all the history. What I find is after several hours of running each point added takes longer and longer. I believe this is because the CategoryDateTimeXAxis sorts the data on every insert even though I know it is already sorted. Is there anything in the new version that I can do to optimize that xaxis type or a new way to use it to make this more efficient? I have had to limit each series to only hold 28800 (8 hours) points as beyond that the entire UI gets noticeably choppy each second. I have posted this question before about 18 months ago as a support ticket and the suggestion was to use a scatterline series instead but this had a similar jittery effect, slightly reduced, but happened all the time even when the series only had a few points in it (plus the implementation was much uglier).
Any new suggestions to optimize either of these scenarios?
Hi Mike,
Most of your performance for #1 is probably going to measure and arrange calls for the geometry needed to render a 4000 point LineSeries. Even if you only update a small subset of the data points, that update is going to trigger the entire series to be re-rendered. I'm looking into this specific requirement to see if there is a better way to do it.
For #2, is a CategoryDateTimeXAxis necessary here? If your data points have a fixed interval between them then a CategoryXAxis might be a better choice. It doesn't presort the data before rendering like the CategoryDateTimeXAxis so it should perform better. I'll take a look at your previous support tickets to see if I can find the one dealing with this.
I will get back to you shortly with more information.
Thanks Rob.
I kept using the CategoryDateTimeXAxis because I cannot guarantee all the points will be equally spaced. It just made my life a little easier if it took care of the spacing for me. I just wish I could tell it to not sort as an optional optimization.
I look forward to anything I can do to optimize the EEG chart as well. I have a C++ guy I work with that is giving me a lot of flack about .NET graphing performance... :)
Would it be possible to get your custom implementation of ObservableCollection? The more I think about it the more I think it actually should be making a difference. Are you sure that no PropertyChanged notifications are happening when you update the points?
Here is my implementation. Got some of this from the web so I can't really claim it.
I call SuspendNotifications before I start my update then NotifyChanges after. I could have used the AddItem method but in this case when the graph is not visible I do not call NotifyChanges to help with performance.
/*==============================================================================/ FileName : FastObservableCollection.cs// Project : Vision.Web// Compiler(s) : Visual Studio 2012// Copyright : © 2006-2014 Spectrum Medical Ltd// Description : This is a custom implementation of an ObservableCollection * that can be updated on a non UI thread and is supposed to be faster than the * default implementation of ObservableCollection by allowing a single collection * changed notification for a series of changes rather than one notification for * each individual change.//=============================================================================*/using System.Collections.Specialized;using System.Collections.ObjectModel;using System.Collections;using System;using System.Windows.Threading;using System.Collections.Generic;
namespace LiveOR.Classes.Collections{ /// <summary> /// This is a custom implementation of an ObservableCollection that can be updated on a non UI thread and is supposed to be faster than the /// default implementation of ObservableCollection by allowing a single collection changed notification for a series of changes rather than one notification for /// each individual change /// </summary> /// <typeparam name="T"></typeparam> /// <remarks reqid="0003" type="eng">The LiveOR Classes dll will provide a class to define a custom implementation of an ObservableCollection for handling collections that have many elements modified in groups</remarks> [Serializable] public class FastObservableCollection<T> : ObservableCollection<T> { /// <summary> /// This private variable holds the flag to /// turn on and off the collection changed notification. /// </summary> private bool suspendCollectionChangeNotification;
/// <summary> /// Initializes a new instance of the FastObservableCollection class. /// </summary> public FastObservableCollection() : base() { this.suspendCollectionChangeNotification = false; }
public FastObservableCollection(IEnumerable<T> list) : base(list) { }
/// <summary> /// This event is overriden CollectionChanged event of the observable collection. /// </summary> [field:NonSerialized] public override event NotifyCollectionChangedEventHandler CollectionChanged;
/// <summary> /// This method adds the given generic list of items as a range into current collection by casting them as type T. /// It then notifies once after all items are added. /// </summary> /// <param name="items">The source collection.</param> public void AddItems(IList items) { this.SuspendCollectionChangeNotification(); try { foreach (var i in items) { InsertItem(Count, (T)i); } } catch (Exception ex) { throw new InvalidCastException("Please check the type of item.", ex); } finally { this.NotifyChanges(); } }
/// <summary> /// Raises collection change event. /// </summary> public void NotifyChanges() { this.ResumeCollectionChangeNotification(); var arg = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset); this.OnCollectionChanged(arg); }
/// <summary> /// This method removes the given generic list of items as a range /// into current collection by casting them as type T. /// It then notifies once after all items are removed. /// </summary> /// <param name="items">The source collection.</param> public void RemoveItems(IList items) { this.SuspendCollectionChangeNotification(); try { foreach (var i in items) { Remove((T)i); } } catch (Exception ex) { throw new InvalidCastException( "Please check the type of items getting removed.", ex); } finally { this.NotifyChanges(); } }
/// <summary> /// Resumes collection changed notification. /// </summary> public void ResumeCollectionChangeNotification() { this.suspendCollectionChangeNotification = false; }
/// <summary> /// Suspends collection changed notification. /// </summary> public void SuspendCollectionChangeNotification() { this.suspendCollectionChangeNotification = true; }
/// <summary> /// This collection changed event performs thread safe event raising. /// </summary> /// <param name="e">The event argument.</param> protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e) { // Recommended is to avoid reentry // in collection changed event while collection // is getting changed on other thread. using (BlockReentrancy()) { if (!this.suspendCollectionChangeNotification) { NotifyCollectionChangedEventHandler eventHandler = this.CollectionChanged; if (eventHandler == null) { return; }
// Walk thru invocation list. Delegate[] delegates = eventHandler.GetInvocationList();
foreach (NotifyCollectionChangedEventHandler handler in delegates) { // If the subscriber is a DispatcherObject and different thread. DispatcherObject dispatcherObject = handler.Target as DispatcherObject;
try { if (dispatcherObject != null && !dispatcherObject.CheckAccess()) { // Invoke handler in the target dispatcher's thread... // asynchronously for better responsiveness. dispatcherObject.Dispatcher.BeginInvoke(DispatcherPriority.DataBind, handler, this, e); } else { // Execute handler as is. handler(this, e); } } catch (Exception) { // I keep getting null exceptions here for some reason. Throwing them on the floor to see if // the application still functions properly if I do } } } } } }}
Hello Mike,
I have been looking at your implementation and if you are updating your points at a specific index in the collection as opposed to adding new points to the collection are the individual points implementing property changed notifications and these are actually causing the chart to update?
Sincerely,
Valerie
Developer Support Supervisor - XAML
Infragistics
www.infragistics.com/support
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Thanks for clarifying. The information in this thread should prove useful to the community.
Let me know if you have any further questions.
We have a tablet with an Intel N2600 Atom processor so it is very low power. I believe it has GMA 3600 graphics chip.
Interesting. I'm curious as to what kind of graphics processor the tablet has. I haven't really seen cases where software rendering is actually better than hardware rendering but if the graphics processor is just that bad then I guess it could give you a boost. I never even thought about considering that. Nice find!
I believe I understand. Thanks.
On my desktop I do see acceptable performance. I have been working with the resolution and decreasing the number of points I plot but I do not see significant gains in performance vs. the loss of accuracy in the graph. I did find out that if I force software rendering mode I get a nice performance boost on the tablet so this may make the app acceptable.
Thanks for the help.
Mike