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1210
URGENT!!! error on ultraNavigationBar
posted

this.ultraNavigationBar1.RootLocation.Text = @"C:\CMT\";

 

or:

this.ultraNavigationBar1.RootLocation.Text = @"C:\CMT";

gives me this error:

An UltraNavigationBarLocation cannot contain the PathSeparator in any part of the text which is used to identify it when parsing a navigation path.

How do I specify a starting folder?

 

Parents
  • 1210
    posted

    I solved my question above with:

    ultraNavigationBar1.NavigateTo("C:\\CMT", true);

    My question now is how do I prevent the user from going to the parent of the root I navigate to. IE... I want to just let them navigate within a certain root folder or it's sub folders.

  • 53790
    posted in reply to ross

    rookertrusted said:

    I can't play a RAR video

    Yes, It is expected. The file that I upload has .avi extention and compress it with WinRar to be able to upload it in the forum  thread. You should Uncompress it (UnRar) the file first.

    rookertrusted said:

    I made a new simple sample for you only with your requirements using the code from my previous sample (Infragistics FileExplorer CS.zip)

    rookertrusted said:

    What change would be needed to give it a preset C:\DOWNLOADS location?

    Did you have a time to run my new sample. Take  a look at the code  for more details.

     

     

     

  • 53790
    posted in reply to ross

    Please download this sample: UltraNavigatorBarPresetLocation.zip 

    Here ia the code:

    public partial class Form1 : Form

        {

            public Form1()

            {

                InitializeComponent();

                ultraNavigationBar1.InitializeLocations += new Infragistics.Win.Misc.UltraWinNavigationBar.InitializeLocationsHandler(ultraNavigationBar1_InitializeLocations);

            }

     

            void ultraNavigationBar1_InitializeLocations(object sender, Infragistics.Win.Misc.UltraWinNavigationBar.InitializeLocationsEventArgs e)

            {

                DirectoryInfo[] dirs = new DirectoryInfo(e.ParentLocation.Key + "\\").GetDirectories();

                foreach (DirectoryInfo dir in dirs)

                {

                    e.ParentLocation.Locations.Add(dir.FullName, dir.Name);

                }

            }

     

     

            private void Form1_Load(object sender, EventArgs e)

            {

                DirectoryInfo[] dirs = new DirectoryInfo("C:\\").GetDirectories();

                foreach (DirectoryInfo dir in dirs)

                {

                    ultraNavigationBar1.RootLocation.Locations.Add(dir.FullName, dir.Name);

                }

                ultraNavigationBar1.NavigateTo("Program Files\\Microsoft Visual Studio 10.0\\Common7", true);

            }

        }

    Let me know if you have any questions.

  • 1210
    posted in reply to Georgi

    My issue is not in the navigation bar but in the tvwFolders UltraTree in the "Infragistics FileExplorer CS.zip" sample. I have the navigation bar in this defaulting but since the UltaTree logic starts with Desktop and My Computer I need the code to change this to start with something like "C:\Downloads".

           

    private void PopulateRoot()

            {

               

    // Add Desktop Node to the tree

               

    UltraTreeNode desktopNode = this.tvwFolders.Nodes.Add("Desktop", "Desktop");

                desktopNode.Override.NodeAppearance.Image =

    this.IconManager.GetBitmap(IconName.Desktop);

                desktopNode.Override.ExpandedNodeAppearance.Image =

    this.IconManager.GetBitmap(IconName.Desktop);

     

               

    // Set up the root location of the navigation bar as the Desktop location

               

    UltraNavigationBarLocation desktopLocation = this.unbFolders.RootLocation;

                desktopLocation.Key =

    "Desktop";

                desktopLocation.Settings.Appearance.Image =

    this.IconManager.GetBitmap(IconName.Desktop);

               

    // Don't include the text of the Desktop location in the full path of it's children.

               

    // This is so that children of the Desktop and My Computer locations have the correct path

               

    // like Windows Explorer. For example, "C:\Program Files" is a complete path.

               

    // It should not be "Desktop\My Computer\C:\Program Files"

                desktopLocation.IncludeTextInFullPath =

    false;

               

    // The tree will be the central driving force of this application, so give the location a

               

    // reference to the corresponding node in the tree.

               

                desktopLocation.Tag = desktopNode;

     

               

    // Add the My Computer node to the tree

               

    UltraTreeNode myComputerNode = desktopNode.Nodes.Add("MyComputer", "My Computer");

                myComputerNode.Override.NodeAppearance.Image =

    this.IconManager.GetBitmap(IconName.MyComputer);

                myComputerNode.Override.ExpandedNodeAppearance.Image =

    this.IconManager.GetBitmap(IconName.MyComputer);

               

    // Add the My Computer location to the navigation bar.

               

    UltraNavigationBarLocation myComputerLocation = desktopLocation.Locations.Add("MyComputer", "My Computer");

                myComputerLocation.Settings.Appearance.Image =

    this.IconManager.GetBitmap(IconName.MyComputer);

               

    // Don't include the text of the My Computer location in the full path of it's children.

               

    // This is so that children of the Desktop and My Computer locations have the correct path

               

    // like Windows // Explorer. For example, "C:\Program Files" is a complete path.

               

    // It should not be "Desktop\My Computer\C:\Program Files"

                myComputerLocation.IncludeTextInFullPath =

    false;

               

    // The tree will be the central driving force of this application, so give the location a

               

    // reference to the corresponding node in the tree.

                myComputerLocation.Tag = myComputerNode;

     

               

    // Assign the folder/open folder icons for all generic folders

               

    this.tvwFolders.Override.NodeAppearance.Image = this.IconManager.GetBitmap(IconName.FolderSmall);

               

    this.tvwFolders.Override.ExpandedNodeAppearance.Image = this.IconManager.GetBitmap(IconName.FolderOpenSmall);

               

    // Assign the folder icons for all generic folders

               

    this.unbFolders.LocationSettings.Appearance.Image = this.IconManager.GetBitmap(IconName.FolderSmall);

               

    // Expand and select the Desktop node           

                desktopNode.Expanded =

    true;

                desktopNode.Selected =

    true;

            }

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