Represents an axis annotation
Constructors
Section titled "Constructors"IgxSeriesLayer
new IgxSeriesLayer(): IgxSeriesLayer Returns IgxSeriesLayer
Properties
Section titled "Properties"ngAcceptInputType_propertyOverlays
Section titled "ngAcceptInputType_propertyOverlays"ngAcceptInputType_propertyOverlays: string | IgxSeriesLayerPropertyOverlayCollection ngAcceptInputType_transitionOutIsInProgress
Section titled "ngAcceptInputType_transitionOutIsInProgress"ngAcceptInputType_transitionOutIsInProgress: string | boolean ngAcceptInputType_zIndex
Section titled "ngAcceptInputType_zIndex"ngAcceptInputType_zIndex: string | number Accessors
Section titled "Accessors"propertyOverlays
Section titled "propertyOverlays"Gets the current extra layers for the series.
get propertyOverlays(): IgxSeriesLayerPropertyOverlayCollection transitionOutIsInProgress
Section titled "transitionOutIsInProgress"get transitionOutIsInProgress(): boolean
Returns boolean
zIndex
Section titled "zIndex"Gets or sets the ZIndex to use for layering the series layers.
get zIndex(): number
Returns number
set zIndex(v: number): void Parameters
- v:
number
Returns void
Methods
Section titled "Methods"findByName
Section titled "findByName"findByName(name: string): any Parameters
- name:
string
Returns any
playTransitionIn
Section titled "playTransitionIn"playTransitionIn(): void Returns void
playTransitionOutAndRemove
Section titled "playTransitionOutAndRemove"playTransitionOutAndRemove(): void